Project Description
The design challenge
Whilst features were well documented, we collaborated to identify who the users were, map their different journeys and design the UI (User Interface) needed to accommodate their needs in context to how they interfaced with each other.
Sketching key screens
By allowing the team to visualise the user journeys with common physical and environmental contexts that occurred, the key user interface screens were identified and detail was co-designed together in a series of sketches.
UI Wireframes
Once the sketches were agreed upon, the next step was to define a responsive UI (User Interface) components, screen layouts and interactions for a mobile device. These wireframes were quickly put together using Omnigraffle.
Interactive Prototype
In order to demonstrate the user journey, an interactive prototype using Invision was rapidly deployed allowing the different user journeys to be demonstrated in sequence and even be available for usability testing on a mobile.